Introduction to object-oriented programming.
Object-Oriented Programming (OOP) is a programming paradigm that uses objects. Basically, its a style of programming, that makes things a lot easier. Details:C# Schulung(German).
To understand object oriented programming, there are a few concepts you will need to become familiar with.
Class
A class is the blueprint from which the individual objects are created. It’s where Variables and Methods are defined. What this basically means is that we provide a blueprint, or an outline of an object. Used in:Webanwendungen mit ASP.NET(German).
Object
An object may be defined as an instance of a class that has state and behavior. It combines various classical data types into a set that defines a new variable type. Software objects are often used to model real-world objects you find in everyday life.
Behavior
Every object has behavior, that is, an object has a certain set of actions that it can perform. Software objects are modeled after real-world objects in that they have state and behavior.
State
Every object has a state. That is, at any point in time it can be described from the data it contains. For instance, the bird is flying, that’s the state of the bird.
Abstraction
Abstraction is the ability of a program to ignore the details of an object’s class and work at a more generic level when suitable. It is logical way of thinking over data and control.
Encapsulation
When a class is encapsulated, it includes all it needs to do its job. It combines one or more information into a component. The concept of encapsulation is the best strategy to break down complex business cases into small, manageable units. As such, encapsulation is a central principle of good software architecture. A very good way to improve your teams C-Sharp skills, is by booking a C++ Schulung(German)}.